Recovery programming

Project 6: Marching cubes algorithm and metaballs.

University work: The Column.

Graphics Work

Project 5: Stanford dragon rendering

Project 4: Ray casting with a 2d graphics library.

Project 3: Grass Sim

Cloth Simulation Update

Project 2: Cloth Simulation

Sketchy physics simulations.

OpenGL clipping technique.

First programming book arrived!

Ten Golden Usability Rules