Thursday 25 February 2016

Graphics Work

A quick update on what I've been working on recently.

For one of my modules Simulations and 3D Graphics, we were set a task to learn lighting and materials. So far I have implemented a single light, using ADS and blinn-phong (again).


The camera can rotate, move forward/backward. The armadillo can be rotated on it's pedestal and the whole scene can be rotated.

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