Saturday, 12 March 2016

University work: The Column.

This assignment for 3d graphics and simulation module involves rendering a scene from scratch using opengl and simulating physics with collisions between different shapes.

Here's what I have so far:


I still have a bunch of work to do with the portals (you can see that they disappear and reappear), the collision responses between the objects (it is kind of `glitchy` and I want to implement proper prediction and intersection calculations) and attenuation of the light sources.

I'm pretty happy with what I have so far, but with projects like these I feel like I could add a million things and never feel like it is fully completed!
 

 

The difference between class and object.

 The difference between class and object is subtle and misunderstood frequently. It is important to understand the difference in order to wr...